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	<title>Benoit Freslon&#039;s blog</title>
	<link>http://www.benoitfreslon.com</link>
	<description>Benoit Freslon&#039;s blog - Game Design, Flash games, ActionScript tutorials ...</description>
	<lastBuildDate>Wed, 01 Sep 2010 15:14:39 +0000</lastBuildDate>
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	<item>
		<title>Vote for Nano War and Take Something Literally</title>
		<description><![CDATA[Hello,
If you like Nano War or Take Something Literally you will be very helpfull if you can vote for my games on the Inde Pub Game contest.
Register here http://www.indiepubgames.com/register.php
And vote here http://www.indiepubgames.com/vote.php
Only 5 minutes needed :). Thank you very much.
]]></description>
		<link>http://www.benoitfreslon.com/vote-for-nano-war-and-take-something-literally</link>
			</item>
	<item>
		<title>ActionScript: test collision between a circle and a line</title>
		<description><![CDATA[Preview:

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			id="fm_circle_line_collision_617293060"
			class="flashmovie"
			width="500"
			height="400">
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			data="http://www.benoitfreslon.com/wp-content/uploads/2010/08/circle_line_collision.swf"
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			width="500"
			height="400">
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Download source code: circle_line_collision
Code:
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172// Test collision between a circle and a line
// coded by Benoit Freslon
//
// www.benoitfreslon.com

// Copy and paste this function into your code and don't forget to import the Point class.

import flash.geom.Point;

// pP1: (Point) the first point of the line
// pP2: (Point) the second [...]]]></description>
		<link>http://www.benoitfreslon.com/actionscript-test-collision-between-a-circle-and-a-line</link>
			</item>
	<item>
		<title>Flash for mobile contests</title>
		<description><![CDATA[Like you know, Android mobiles with froyo (OS 2.2) can play Adobe Flash content since july 2010. Great new! :D
So some websites and Adobe decided to organize 3 diffrent contests:
Kongregate Mobile flash game contest: $30 000 in prizes, end 23th august 2010.
Flash Game Licence: Cell your Flash game contest, $30 000 in prizes, end 5th [...]]]></description>
		<link>http://www.benoitfreslon.com/flash-for-mobile-contests</link>
			</item>
	<item>
		<title>Nano War 2.0 beta 4</title>
		<description><![CDATA[The game is almost finished. I hope you will enjoy the synphonic musics and the new sfx. I think game experience will be better. However I would like to release the game before september without the level editor and the multipayer mode. I don&#8217;t want to wait any longer but If you find any bugs [...]]]></description>
		<link>http://www.benoitfreslon.com/nano-war-2-0-beta-4</link>
			</item>
	<item>
		<title>The vuvuzela game: just for fun</title>
		<description><![CDATA[After the hand of Thierry Henry the vuvuzela game.
PLAY HERE : http://www.benoitfreslon.com/my-games/the-vuvuzela-game/
Play on Facebook:  The vuvuzela game sur Facebook
Game made in 4 hours just for fun :).
Description:
Play the vuvuzela game. Blow up the Maradona&#8217;s head with your vuvuzela.
How to play:
Just click to &#8220;shoot&#8221;.
Emebed this game:
&#60;embed src="http://games.mochiads.com/c/g/vuvuzela/vuvuzela.swf" width="550" height="400"&#62;
 
]]></description>
		<link>http://www.benoitfreslon.com/1014</link>
			</item>
	<item>
		<title>Take Something Literally 2: released</title>
		<description><![CDATA[The second episode of Take Something Literally was released friday june 4thon ArmorGames.com.
You can play this game by clicking here: Take Something Literally 2. (Exclusive on ArmorGames until Friday)
Like I said, I designed an original, conceptual and non-conform game. Unfortunatly many players expect to see &#8220;a classic game&#8221;. Therefore they don&#8217;t understand the meaning of the [...]]]></description>
		<link>http://www.benoitfreslon.com/take-something-literally-2-released</link>
			</item>
	<item>
		<title>GeekIsArt: Gameplay for coders</title>
		<description><![CDATA[GeekIsArt is an advergame developed for ISART Digital. This game is designed for coders and future coders.
Discover your programming skills with GeekIsArt ! Help your geek achieve his dream by optimizing his scoring !
The programming department of the school is happy to offer you GeekIsArt, a game based on logic.
PLAY GeekIsArt
You have to program a [...]]]></description>
		<link>http://www.benoitfreslon.com/geekisart-gameplay-for-coders</link>
			</item>
	<item>
		<title>Nano War 2.0 private beta 3</title>
		<description><![CDATA[First of all I would like to thank all beta testers and all your feedbacks. Your feedbacks will help me to make better games. You are welcome to post your message on the forum. Everybody can read your message and discuss about that.
I red all your messages so I decided to modify Nano War 2 [...]]]></description>
		<link>http://www.benoitfreslon.com/nano-war-2-0-private-beta-3</link>
			</item>
	<item>
		<title>Take Someting Literally 2 private beta</title>
		<description><![CDATA[After many requests I decided to blow up my brain to design more puzzles. That was hard, that was epic but I finally found 25 more puzzles. And now your are welcome to test here:
Take Something Literally 2 in private beta here.

I hope you will enjoy the new game system, the puzzles, the references and the [...]]]></description>
		<link>http://www.benoitfreslon.com/take-someting-literally-2-private-beta</link>
			</item>
	<item>
		<title>Take Something Literally 2 (wip): looking for funny rewards</title>
		<description><![CDATA[I almost finished to develop Take Something Literally 2 but I would like to add some special rewards.
Actually i&#8217;m looking for 5 funny rewards: 1 reward if you complete 5 puzzles. (see the screenshot).
As you can see with Take Something Literally 1  I try to create original puzzles with original rewards.
The previous ending reward [...]]]></description>
		<link>http://www.benoitfreslon.com/take-something-literally-2-wip-looking-for-funny-rewards</link>
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