Take Something Literally 2: released

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The second episode of Take Something Literally was released friday june 4th on ArmorGames.com.

You can play this game by clicking here: Take Something Literally 2. (Exclusive on ArmorGames until Friday)

Like I said, I designed an original, conceptual and non-conform game. Unfortunatly many players expect to see “a classic game”. Therefore they don’t understand the meaning of the game “Take Something Literally”. If I had to describe the main concept of Take Something Literally 1&2 I said: “Make the players play with their environment “. Like the first episode players have to play with their computer inside and outside the game.

If you don’t want to play with your OS, your browser, your mouse and your keyboard I think that Take Something Literally is not for you.

What is this game?

Take Something Literally 2 is a compilation of 25 original puzzles. In this game you just have to think outside the box. This game is abstract, conceptual and uses new interactivities. This new episode contains new features: new scoring system, new tip system and more funny rewards.

Walkthrough

Only if you are stuck :)

1st Part : http://www.youtube.com/watch?v=OLfz5Jy9FDc
2nd Part: http://www.youtube.com/watch?v=Jb7S5x2NFGQ

Why this game?

Actually I had no plans to develop a second episode. The first episode exhausted all resources of Flash. But I received many messages from players asking me to make a new Take Something Literally. I was exciting to work on this game again. So I decided to find 25 new puzzles with the same idea: “Make the players plays with their environment”. I wanted to create something new. I knew that many players would dislike that king of game but I also knew that players would be surprised and entertained to play an original game with original interactions. So I hope that game will entertain many players!

You should also read my last post about Take Something Literally 1&2.

Tutorial: How to make a game like Jetman – step 1 – The Jetman

In my first tutorial I will show you how to make a flash game like Jetman.

A simple very famous casual game on facebook and very addictive.

Play Jetman

1. First of all you have to download the Adobe Flash IDE: Adobe Flash CS3 or Adobe Flash CS4

We will code the game with ActionScript 3.0 (the programming language of Flash) so you need Adobe Flash CS3 at least.
You can download the free trial version of Adobe Flash here (Mac or Windows) : https://www.adobe.com/cfusion/tdrc/index.cfm?loc=en&product=flash

2. Create your document

  • Open Flash.
  • Create a new ActionScript 3.0 document.
  • On the properties set the framerate to 25fps.
  • And set the background color to black.

3. Create Jetman MovieClip

Flash uses graphic objects called MovieClip. So we have to create the Jetman’s MovieClip.

  • Click on the Rectangle tool on the tools bar. (on the left)

create_box

  • Then drag and drop on the stage to create a rectangle about width:50px and height:15px (you can modify your shape dimentions later).
  • Select all your shape including the border. You can also use a double click.
  • Do a right click on your selected shape and click on Convert to Symbol.
  • Write this symbol’s name : Jetman (not jetman or JETMAN).
  • Then click OK.

Now you can see your Symbol Jetman into your Library  (on the right). If you don’t see the Library Press F11 key.
You have 1 instance of the Jetman symbol on your stage. Good. We just created a MovieClip.

In order to interact with the jetman MovieClip with ActionScript, we have the rename the instance’s name on the stage.

  • Click on the Jetman’s instance on the stage.

instance

  • Then go to the properties on the bottom and set the instance’s name to jetman (not Jetman or JETMAN) it’s very important.

instance_name

It’s done! Now we can move the instance with ActionScript.

4. Starting to code

You have differents ways to code with ActionScript. We will use the easier. (Coding into layers)

  • Create a new layer on the timeline (Click on the button on the left bottom corner).
  • Put the layer on the top: drag and drop the layer.
  • You can rename the layer with a double click or Right Click then rename.
  • Then select the first frame (here in black).

layer

  • Finally go to the windows menu > Actions or press the F9 key.

A new windows is opening : The Actions window. We will to write all our code here.

  • Copy and paste this Actionscript 3 code (After codinf into your layer you should see a little a into this frame):

  • Finally test your game. (hit CTRL+ENTER)

You should see that:

Download the source file here:

[www.thisisgameplay.com]_Jetman_step1.fla

Download the compiled file here:

[www.thisisgameplay.com]_Jetman_step1.swf

Next step the level design… ;)

http://photos-g.ak.fbcdn.net/photos-ak-sf2p/v43/106/4243149646/app_1_4243149646_252.gif

New game, new gameplay, Roll and Jump

roll_and_jump_screenshot

roll_n_jump_logo_mini_120_120Roll and Jump is a skill game where the goal is to climb as high as possible by jumping from a rolling circle to another.

Clim and do the highest score as possible.
You can do a wall jump, a double jump or activate slow motion!

The game will be released in few days on the web i hope to bring it on iphone as soon as possible.